Ken Levine, game designer of BioShock, tried to excuse himself by saying,
I won’t kid you: BioShock Infinite is a very big game, and we’re doing things that no one has ever done in a first-person shooter. We had a similar experience with the original BioShock, which was delayed several months as our original ship date drew near. Why? Because the Big Daddies weren’t the Big Daddies you’ve since come to know and love. Because Andrew Ryan’s golf club didn’t have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco.
The controversial game, which will be set in the air during the 1912s, will be released on the 26th of February which means it will be directly avoiding competition with some of the bigger FPS games, COD: Black Ops 2 and Halo 4.
Jump below to watch the debut trailer for Dishonored, by Skyrim creator Bethesda and Arkane Studios. In Dishonored you are a supernatural assassin who has been framed for the murder of the Empress, who you once used to protect. In this neo-victorian game you will be able to destroy your enemy by use of weapons, supernatural abilities and strange gadgets in the Steam punk inspired city of Dunwall.
This spring Europe and North American will be presented with BATTLESHIP, a video game. This game will feature first action gameplay with the strategic naval command from the game we all grew up with. This epic game will be released on the Xbox360, PS3, PC, Wii, Nintendo 3DS and DS; hitting our markets in May.
We all assumed that EA put in a lot into Star Wars: The Old Republic, though what we didn’t know was how much. According to Reuters, EA has invested more bones into this game than it has ever. Pretty risky right? Robert W. Baird & Co analyst Colin Sebastian, estimates the company might have spent over $300 million to create “the Old Republic.” This is insane considering how easy it is for MMO games to flop. As a World of Warcraft player myself, I’m very interested in how this game will be received considering it’s supposed to rival World of Warcraft, which has generated over $1 billion, not to mention hearing so many threats in-game about leaving WOW to go onto Star Wars: The Old Republic. One thing I have noticed so far is that SWTOR story line is more relevant in-game than in Wow, where if you care to know what’s going on you sometimes have to do some book reading, though it’s not needed. The graphics seem to be a bit sharper but then again the crappy graphics in World of Warcraft allow almost anyone to play which is why so many people play WOW.
EA has stated they need at the very least, 500,000 subscribers to break even and double that figure to make it profitable. I would be one of these subscribers but they alienated those of us on Macs, so I’ll just continue playing Blizzard games and being bitter on my shiny beautiful computer.
We found out yesterday that our favorite land down under, simply refused to classify EA’s Syndicate, stating that,”the game’s focus on dismemberment and gunplay as some of the main reasons it exceeds the country’s 15+ maximum rating requirements.” Earlier today, EA issued a response.
“It’s regrettable that government policy in Australia is denying adults the right to play Syndicate,” said an EA rep in a statement to press, adding, “The game will be not be available in Australia despite its enthusiastic response from fans.”
I’m not at all surprised with this, again this is the same country that banned Silent Hill.