3DS/DS

This Week in Imports: Animal Crossing: New Leaf!


I found myself over the last couple weeks staring at a blank notepad wondering how I was going to preview Animal Crossing. To me, it will join Harvest Moon and Etrian Odyssey IV as the reasons you need to own a 3DS. And that is why it is so hard for me to preview this game as nothing I can say will do the game justice.

Overall, it plays like every other Animal Crossing game: you run up and down on what is a cylindrical world talking to the townsfolk, running errands, and remodeling your town all whilest collecting pieces of furniture as trophies for your house. You can fish, catch bugs, plant trees and flowers, collect trash, dig for fossils, etc. as things to do to pass the time.

As for actual additions to the gameplay: you can swim and you an become mayor allowing you to customize the layout of your town even further. Other than the additions of more items, costumes, and possible townfolk the game is the same as the original.

And that’s it. The game is a beautiful recreation of an already excellent series. Animal Crossing keeps to the simplicity that made the game so enjoyable in the first place, making it feel as it’s adopting a Generation clause similar to the Pokemon series. Look for it on shelves June 9th.

Editorial

A History of Racing Video Games Since 1974 [INFOGRAPHIC]

Racing video games have traced back to the early 70s, and have arguably been one of the longest standing genres in the interactive entertainment space since the inception.

The folks at Confused have just put out a colorful roadmap of the past 40-ish years, touching on classic titles such as  Rally-X, Turbo, and Mario Kart along with more recent titles like the Gran Turismo and Ridge Racer series. Arguably, the list is definitely not all-inclusive. Where the hell is Cruisin’ USA and Diddy Kong Racing?

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Wii/Wii U

Has the Wii U Met My Expectations?

Like every console release, there is a drought of releases following launch, but the Wii U seems to be hit worst of all. The eShop has barely anything unique save for specials on virtual console titles and some indie games, the retail launches have been almost non existent, and early adopters were stuck with a few unique titles and ports. But in this video game saturated culture we live in, sometimes we forget that most people are not shopping for new games every week and one great game can last them months and sometimes, even years (see Dragon Quest IX). So, with those expectations in mind, I wanted to ask myself, if I was the regular game buying consumer, would I be satisfied?

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Wii/Wii U

Miiverse: The Best Part of Owning a Wii U

This is a beautiful thing

For some, that would be a cheeky title designed to take the piss out of the Wii U, but I sincerely mean that the Miiverse is awesome. I have spent more hours in it than any actual game, which to me, proves that there is something special about Miiverse that makes it better than Twitter, Facebook, or any other social network I can think of. Allow me to explain.

While Sony and (probably) Microsoft will trip over each other trying to integrate their next gen consoles with social networking, Nintendo caught a bit of flack for not doing so and coming up with their own thing. I know I was certainly one of those people crying foul when Nintendo wouldn’t let me connect with twitter. After owning the Wii U since launch; however, I fully support Nintendo’s decision to go with Miiverse integration instead.

Miiverse is basically a Twitter that lets you post with 100 characters of text or drawings using a very simple interface. It’s kinda like a social network version of the 3DS Swap Notes. Rad since I already love Swap Note. Complete with communities surrounding games and apps, you can find a place to talk about anything you like, but this is more than just a twitter clone. There are three factors that change it into something amazing!

The censorship isn’t perfect, but it still creates a positive universe.

1) Censorship
It sounds weird to call censorship a good thing, but it really works in Miiverse’s favor. Call me old fashion, but I love the fact that there’s an online community only populated with positive or neutral interactions. It brings back the fun social networks used to be back in the old days of the fansite forum, except Miiverse is like an aggregation of these different fan forums into one place. I know some people aren’t a fan of Nintendo stomping out anything even potentially offensive, but I love it.

Sometimes it’s only tangentially game related….

2) The Art
Ho-li-fuck the art on Miiverse is getting incredible. It wasn’t long before people learned how to leverage the very basic sub MS Paint level drawing tool to make brilliant works of art. Going into any Miiverse community is like looking into an art museum for your favorite Wii U games (or anything else if you check out the Youtube channel!). I have spent hours just browsing other people’s art and giving them props.

More amazing art!

3) An online arcade!
When Nintendo release Balloon Fight on the Wii U Virtual Console preview, there were a lot of people slagging off this release, and rightfully so. It seems like every time Nintendo releases their old NES titles, they make sure to include Balloon Fight. Well, it was 30 cents so why the fuck not? The result was nothing short of amazing. Watching people post their high scores, trash talk, and really get into a NES game brought a smile to this older gamer’s face. Seeing people play it for the first time and get really proud of their low scores was adorable, and being able to share high scores truly showed off the potential Miiverse has of resurrecting NES classics like Nintendo never has before.

For these reasons, I cannot fucking wait for Nintendo to expand Miiverse to the mobile platforms and 3DS. BRING IT!

Developments Game Reviews PS3

Remembering The Old: Crash Bandicoot

How many of you remember your very first encounter with a video game? Some would have answered spending their childhood in arcade shops and busting out your quarters. Well, I remember mine too. It was Crash Bandicoot. If you have no idea what this game is all about, then you’re probably too young to even know what system it was played on. I was first exposed to this game back in the late ’90s. Yeah, this was my whole world during the weekends. How about I take you back in time and show you how awesome this game was for me.

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Culture Developments

Emulation saved my life. A retro collectors tale. Part 1

In this 2 part series I will show you guys how I went from reliving my childhood through emulation to reliving my childhood through original hardware.

About 2 years ago I bought a Wii for my kids. I had gotten back into gaming just a few years earlier with the PlayStation. Now as I watched the kids play Mario Kart one day and saw how much fun they where having. I remembered why I loved video games. read more »

Editorial

My Fondest Gaming Memory

Hello again, fellow gamers. Brad, The Creator is back with a little trip down memory lane. Today, I want to talk about one of my top 10 favorite video games… Mike Tyson’s Punch Out! Back in 1987, I would have been 3 years old but I don’t believe we actually got it until it had been out for a couple of years. Without the internet, you really didn’t get much of a buzz before games were released. You just kind of saw it in the store and eventually bought it. Magazines like Nintendo Power, Gamepro, etc. didn’t really start hitting until the 90s (or atleast that’s when I remember them). Mike Tyson’s Punch Out was a game that I had played for many years without finishing. Hell, I couldn’t even make it past Sandman at that time. I remember my brother came home from school with a little half sheet of paper that had I think 2 or 3 codes on it. One I remember was for a Special Circuit that started with King Hippo which at the end would put you in a match against Kid Dynamite rather than his picture saying Mike Tyson. The other code on the paper led straight to The Dream Fight against “Iron” Mike Tyson.

 

It wasn’t instantly that somebody was able to beat him in our house. Try after try after try after try of getting hammered down with uppercuts in the first round before my oldest brother withstood his barrage to finally beat him via TKO. Shortly following was my other brother and so then I figured I could do it too. This went on for a while before I lasted all 3 rounds with Iron Mike and defeated him by decision. That is the first time I can honestly remember celebrating and flipping out over winning something. Think of winning the World Series or something similar. I remember jumping on the couch and running down the halls. The only problem would be that I was home from school sick and shouldn’t have been playing video games at all (it was a rule in my house that if you were sick and home from school, you were to be in bed all day resting). No proof was to be found! Finally, I got his patterns down and bested him several more times via TKO (but never back to back).

 

During the time, this was one of the best games available in terms of gameplay and graphics (in my opinion). Mike Tyson actually resembled Mike Tyson. I remember games like the original WWF Wrestlemania game, the characters only resembled the fact that they were wrestlers. MLB Baseball games looked like weebles with bats. I believe this is also one of the first celebrity athlete endorsed video games.

 

The game took on a revamp after the Buster Douglas loss as well as the Rape scandal, which replaced Mike Tyson with Mr. Dream since all of the Mike Tyson copies were pulled from shelves. I currently have the game downloaded to my Wii, but I’ve never really sat down to play it. It’s just not the same. SNES’ version of Punch Out was pretty fun. The characters took on a much more wild approach, but a lot of the same patterns and styles remained in the game. The Bruiser twins were brutal. As the Wii came out, the Punch Out franchise took on the motion gaming world in what I’ve heard was a pretty fun game for the motion console. A lot of the classic characters came back for another beating from Little Mac.

 

In closing, I will say that I basically grew up with NES, so I’m partial to it over other consoles like SEGA. Punch Out was my game. Soda Popinski was my favorite character. Do you have a favorite character or game to share?

Culture Editorial

The Problem With The Next Generation

Game companies prod us forward with the promise there’s something better ahead.

 

This article comes at the heels of today’s big announcement by Sony, which we all know is the unveiling of the PS4.  With the next generation of consoles upon us, maybe taking a step back and looking at things from a different perspective might be in order.

 

Many years ago in 1985 (28 years ago in fact) Nintendo single-handidly saved the day when they arrived on the scene in North America with a little known consumer product called the Nintendo Entertainment System.  The original system released in Japan two years prior was called the Famicon (Family Computer) and finally graced the shores of America.  The “day” in question here being the entire video game industry, which a current generation of kids just takes for granted considering it’s now a multi-million dollar industry.  You see, there was a little something called the Video Game Crash, of which many books are written and I won’t go into here.  Suffice to say, Atari, Intelivision, and many other small publishers and developers were devastated when the market for video games tanked.  Many saw them never coming back – until Nintendo rose up when the dust had settled.

 

My favorite gaming console ever.

 

Through the NES, Nintendo brought us Mario – a platformer with so much gameplay coming out of its ass it made Pitfall look like Pong.  It started a wave of people buying the system and paved the way for many more action, adventure, and roleplaying games.  Zelda was historical when it allowed users to save their data onto the cartridge and resume play, making the development of longer games possible.  Metroid took exploration to a whole other level, and Mega Man, Ninja Gaiden, and others proved that games can be difficult.  Very, very difficult.  You even filled the addiction hole with Tetris.  Yes, the NES had it all despite it being only 8 bits in power.  Five years later in Japan, Nintendo released the Super Nintendo Entertainment System (SNES), doubling the power of the original NES from 8 bits to 16 bits.  Many people fondly remember this era being the golden era of video games, where franchises were started, the graphics were just perfect before the move to 3D was made, and the games had incredibly crafted storylines, musical scores, and imaginative gameplay.  And this didn’t even happen on the SNES, because the Genesis at the time was also vying for number one video game console.

 

More quality from Nintendo.

 

When the move to 3D was made with the 32 bit era between the Playstation first and the Sega Saturn and Nintendo 64 following it up (yeah yeah Jaguar, 3DO and all that were there, but no one cared then and we still don’t now), it further revolutionized gaming.  The graphics were rough around the edges, especially in the beginning of the generation, but gradually became more refined and even more franchises were started, while others still either adapted and grew exponentially (Final Fantasy and Zelda) or they couldn’t handle the transition right away (Sonic).  Eventually we moved to more and more powerful systems, with later generations changing the way we play games by going online.  No longer did you need friends sitting next to you to enjoy a co-op or competitive game, they could be in a room miles from your house.  And they didn’t even have to be your friends!

 

So what’s the point about this trip down memory lane?  The point is we’re at a crossroads – a situation where graphical power is increasing so much that the evolving graphics are barely detectable to the average user.  We’re in the Uncanny Valley right now, and probably several generations away from crossing it.  Online play, or at least functionality, has become a given in most titles, so what’s left?  Microsoft and Sony are throwing gimmicks at consumers now with the Kinect and Move, as well as touchscreen play.  In fact, it wouldn’t surprise me at all that the PS4 and Xbox 720 makes touchscreen controls and/or motion function a basic for their next systems.  Nintendo was at the forefront of the motion realm with the Wii, and with the touchscreen with the DS.  With Nvidia and Valve joining the console wars in the near future, I imagine the only main thing they’ll have to their name is more power and more online functionality and throw in a gimmick or two.  At this point – at this moment in time – who honestly gives a damn!?

 

My trip down memory lane was intentional.  Nintendo (and Sega) did some amazing things with just a very limited power base to work on.  The storylines were imerssive and gameplay dynamic.  No you couldn’t have a Skyrim on an SNES or a Call of Duty on a Genesis, but the point is console manufacturers have given so much time and energy into trying to create the “next big thing”, they miss what’s right under their noses – better gameplay.  Let’s face it, the gameplay of this generation has seen a steep decline, and that’s in large part to the sheer amount of sequels and me-too games.  This year alone saw only a few really good IPs, and really the only one I can list off the top of my head is Dishonored.  To The Moon, an indie developed game that uses 16-bit graphics, was a huge success on the indie front because it had an amazing story despite the point and click gameplay.  Hell Telltale Game’s The Walking Dead was nothing more than an interactive comic book – a choose your own adventure style game – and yet it won far more awards than the latest Call Of Duty could piss on after a night of beer pong.  Shouldn’t that tell people something?  Shouldn’t that tell megapublishers and developers something?  That needing huge, exorbant budgets and blowing all that cash on fancy graphics and the Philharmonic is kind of a waste if no one even wants to play your game?  Games are slowly falling out of a category I never thought they would – they’re no longer fun.

 

Should we stand for more of the same everytime? No, we do not.

 

Nintendo has gotten a shit-ton of flack over the last several years due to it’s underwhelming consoles.  The Wii?  People were bitching and moaning how it wasn’t as powerful as the PS3 or 360 and focused too much on motion controls.  Part of that statement is true – Nintendo so heavily pushed the motion gimmick that is turned off many developers and led to a huge amount of shovelware.  The same with the Wii U.  No one is buying a Wii U because it can’t play the next generation of games due to a sorely lacking graphical punch.  And yet, I see Nintendo as the only console maker left alive that’s here to try and bring gameplay back into video games.  Think about it, you’re getting the same experience on either the PS3 or 360, and that’s not going to change with the next generation.  Multiplatform games are the norm now, with exclusives locked down to either first-party franchises at most, or just your timed exclusive releases for downloadable content.  Same experience, same big budget games with pretty graphics to be sure, but lacking in the way of substance.

 

The Wii U has great potential.  The touchscreen can definitely be gimmicky like we’ve seen with other DS titles and even Vita software, but it can have great gameplay implications too.  Aside from streamlining gameplay experiences, what would it be like to have a Dungeons and Dragons game, and actual tabletop iteration, where the Dungeon Master uses the gamepad to interact with the players, while the actual players use the Pro controllers to play in a world setup by him?  This device could breath life into competitive and co-op gameplay with a person sitting next to you as opposed to miles away.  The problem with the next generation, is that companies are so focused on making sure you can share your annoying crap with your friends (who don’t give a shit about your driving skills, points scored, or what you think is an awesome kill/death) that they can’t understand why people play video games in the first place – to have fun by themselves or with others.  To experience sweeping stories either by themselves or with others.  To be able to lose yourself in another world…by yourself, or with others.  And to solves puzzles and find secrets again…by yourself, or with others.  I tend to game by myself more often than not, because that’s what I prefer.  I don’t need to be constantly bothered by other players, I just want to have fun.  Too often I feel like Nintendo is the only company left standing that actually understands that.  And for that reason alone, I will always root for Nintendo’s success.

You’re alright in my book Nintendo! We’re still rooting for you.

Editorial Gamevain

Tom’s Shorts Thoughts: Be Easy on Reviews

Tom’s Shorts Thoughts are based on only a loose understanding of facts or reality. They are not in any way journalism.

Question: When was the last time you played a game on a deadline? I’m not talking about playing a game for fun but had to return the rental, but a real hard deadline. It’s your job to get this game reviewed and you have to play it regardless of how you actually feel about the game. Not only that, but you have to make sure you’re playing in such a way that you have organized and coherent thoughts to report on.

Many of us take games as our hobby without a single thought to the business behind them. When a game gets a bad review, we criticize the living fuck out of those reviewers, yet, most of us will never have to play games under those circumstances. So before you enter the comments section and tell a reviewer that they’re a piece of shit and that you could do their job better, stop and think. Please. For all of us. Stop making gamers looks like idiots.

Culture Developments

“You did what for your anniversary?”

Most of us have fond memories of the image above. I remember playing Ms. Pac-man at a Mexican food restaurant that my family used to go to when I was a kid. If it wasn’t the first place I saw it, it was the place I saw it the most. Anyway, this past week my wife and myself celebrated our 14th anniversary. I was trying to think of something unique to do to celebrate. It didn’t take me long to decide. TATTOOS!! Easy right? But of what? And will she be down with that? Fortunately she was willing. I have been wanting to get a gaming inspired tattoo for a while now. My wife isn’t really into games but she loves some Ms. Pac-man. So I thought of this scene from this game. I immediately went to the interwebz to see if this had been done before. After a quick google search I didn’t find any pics of this tattoo, so that made the decision easy. Now to find an artist that would be interested in doing the tattoo. The search didn’t take long. Talked to the artist, Marc Jackson from Tattoo Revolution in Redlands, CA, he said he would be down to do the tattoo and we set up an appointment. Fast-forward to yesterday. We drove to Redlands and got our work done. Here is the finished products.

Me on the left, my wife on the right. I wanted to do it in 8bit style. I thought that it would be diffferent. It turns out this wasn’t Marcs first 8bit tattoo. It was a good experience. I bleed like a son of a bitch. My wife didn’t. Had some laughs with the artists in the shop. All in all a good time.

3DS/DS

Tom Recommends: Tokyo Crash Mobs (3DS)

Tokyo Crash Mobs is a game you can get with money on the Nintendo eShop for the 3DS. It is a puzzle game where you throw people, roll people, and watch movies that boarderline on a stoner’s ambien dreams. Also, I freakin love it! It will probably pass by your attention because graphically, it looks like absolute shit. It looks only slightly better than when people discovered the magic of CD ROMs could place real actors into games. While this is no “Make My Video with Marky Mark and the Funky Bunch,” it does use surrealism, clever mechanics, and challenging gameplay to draw you into this world. Also, it’s ultra cheap at only $6.99 so buy buy buy!

 

Gamevain

Weekend Games: Fuck Yeah FZero!

See that arcade machine? I saw it at Disney World and I played that motherfucker for hours.

Tom
Time for me to start hitting my backlog! You’ll be reading all about it! I promise!

Mark
I will, I repeat, I WILL finish off Dishonored. I thought taking down the Lord Regent was the end…but apparently not. Still going for those Ghost and Clean Hands trophies on my first playthrough as well.

Brad
If I have time, it will be Black Ops 2. It seems as though I intend to play Dishonored each weekend, but I haven’t started it yet.

Austin
Trying to finish Max Payne 3.

Anne Marie
I am starting Epic Mickey and finishing DMC and Borderlands as well as making progress on Dishonored, which still seems to be the group’s game to beat.

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