Category Archives: Wii/Wii U

3DS/DS Culture Editorial iPad iPhone Mac Mobile PC PS3 PSP/PSVITA Wii/Wii U Xbox 360

Games that Defined the Generation

Games that Defined the Generation

Two weeks ago, I asked the Gamevain staff to write up their picks for games of the generation. Per my usual, I gave as little restrictions as possible, because I will publish anything. The result has exceeded my expectations. Mark kicked us off with some amazing titles that will be remembered for years. Anne Marie reminded us that influential can come from the most humble origins, and Austin removed generational barriers to bring us a fantastic lineup that will continue to shape how games are made.

So what does that leave me with?

I’ve been called a video game hipster before, and by looking at my list, I would be hard pressed to argue against that accusation. My own personal tastes in games does tend to fall into the indie territory. Even for my non indie picks, they certainly are not mainstream. I think this has less to do with my love of indie and more for my love of retro games. I enjoy arcade style games that want you to dump more quarters into it because they’re unfair. I adore old style graphics because of the range of emotions that can be expressed with pixels. I especially am fond of demonstrations of putting fun before all other aspects. With those ideals in mind, lets look at my personal picks for the games of the generation.
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Wii/Wii U

Has the Wii U Met My Expectations?

Like every console release, there is a drought of releases following launch, but the Wii U seems to be hit worst of all. The eShop has barely anything unique save for specials on virtual console titles and some indie games, the retail launches have been almost non existent, and early adopters were stuck with a few unique titles and ports. But in this video game saturated culture we live in, sometimes we forget that most people are not shopping for new games every week and one great game can last them months and sometimes, even years (see Dragon Quest IX). So, with those expectations in mind, I wanted to ask myself, if I was the regular game buying consumer, would I be satisfied?

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Wii/Wii U

Miiverse: The Best Part of Owning a Wii U

This is a beautiful thing

For some, that would be a cheeky title designed to take the piss out of the Wii U, but I sincerely mean that the Miiverse is awesome. I have spent more hours in it than any actual game, which to me, proves that there is something special about Miiverse that makes it better than Twitter, Facebook, or any other social network I can think of. Allow me to explain.

While Sony and (probably) Microsoft will trip over each other trying to integrate their next gen consoles with social networking, Nintendo caught a bit of flack for not doing so and coming up with their own thing. I know I was certainly one of those people crying foul when Nintendo wouldn’t let me connect with twitter. After owning the Wii U since launch; however, I fully support Nintendo’s decision to go with Miiverse integration instead.

Miiverse is basically a Twitter that lets you post with 100 characters of text or drawings using a very simple interface. It’s kinda like a social network version of the 3DS Swap Notes. Rad since I already love Swap Note. Complete with communities surrounding games and apps, you can find a place to talk about anything you like, but this is more than just a twitter clone. There are three factors that change it into something amazing!

The censorship isn’t perfect, but it still creates a positive universe.

1) Censorship
It sounds weird to call censorship a good thing, but it really works in Miiverse’s favor. Call me old fashion, but I love the fact that there’s an online community only populated with positive or neutral interactions. It brings back the fun social networks used to be back in the old days of the fansite forum, except Miiverse is like an aggregation of these different fan forums into one place. I know some people aren’t a fan of Nintendo stomping out anything even potentially offensive, but I love it.

Sometimes it’s only tangentially game related….

2) The Art
Ho-li-fuck the art on Miiverse is getting incredible. It wasn’t long before people learned how to leverage the very basic sub MS Paint level drawing tool to make brilliant works of art. Going into any Miiverse community is like looking into an art museum for your favorite Wii U games (or anything else if you check out the Youtube channel!). I have spent hours just browsing other people’s art and giving them props.

More amazing art!

3) An online arcade!
When Nintendo release Balloon Fight on the Wii U Virtual Console preview, there were a lot of people slagging off this release, and rightfully so. It seems like every time Nintendo releases their old NES titles, they make sure to include Balloon Fight. Well, it was 30 cents so why the fuck not? The result was nothing short of amazing. Watching people post their high scores, trash talk, and really get into a NES game brought a smile to this older gamer’s face. Seeing people play it for the first time and get really proud of their low scores was adorable, and being able to share high scores truly showed off the potential Miiverse has of resurrecting NES classics like Nintendo never has before.

For these reasons, I cannot fucking wait for Nintendo to expand Miiverse to the mobile platforms and 3DS. BRING IT!

Wii/Wii U

The Wii Didn’t Suck

I could give you context….but nah.

It’s easy to hate on the Wii. Getting a new Wii game is a lot like childhood memories of going over your creepy uncle’s house. You’d go over with a somewhat nervous expectation of fun, and sometimes you’d be delighted to learn you didn’t have to waggle anything. My point is, it isn’t as bad as we remember it.

In fact, it’s kinda awesome!

Here’s a list of great games everyone should have for their Wii. For obvious reasons, I’m omitting most Nintendo first party games and I’ll try to avoid games available elsewhere.

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Developments PC PS3 PSP/PSVITA Wii/Wii U Xbox 360

The Stew – User Interface Edition

Smelling better than it tastes since the Middle Ages.

I’m introducing my new segment called The Stew.  In case you didn’t get it from the title, it’s about things that I’m “stewing” over.  HAHA!  GET IT!?  Stewing!?  The Stew!?  Alright enough of that, anyway I thought I’d start things off with a little something hardware manufacturers seem to have difficulty with – user interface.

 

This is still much better…

I routinely get asked by people why I’m playing a PS3 and not an Xbox 360, because apparently the 360 is far superior than any console on the planet and thus I’m a loser for owning a PS3.  After I fight down the urge to defecate on their shoes, I inform them that I obtained my PS3 right as the generation started for a variety of reasons:  Wifi capability right out of the box, exclusive lineup of games including Metal Gear, God of War, and Final Fantasy, the ability to play my old PS1/PS2 games (now defunct sadly), and oh yeah, a MUCH better user interface than the 360.

 

 

…than this, which is thankfully loads better…

The PS3′s Xmediabar (pronounced: Cross Media Bar) or whatever the hell it’s called is a port from the original PSP’s menu system, and it works quite well.  Your categories are graphically represented as well as written out, and everything you need is there in front of you.  The 360′s at the time was a convoluted mess of tabs and whatnot.  Since then, the new Dashboard for the 360 has been released, and rather than make it more user-friendly, it added a bunch of random crap on the screen to distract you from what should be an otherwise easy interface.  Arguably, the best user interface of the generation was from the Wii, which had a simple grid-based front-end that you literally pointed the controller to the thing you wanted to do.  It was so easy it’s no wonder why the Wii was the preferred console of choice of casual gamers at the time.

 

…than this pile of crap.

The problem is, Microsoft seems to still have a problem with creating a user-friendly interface.  Windows does a fine job of creating a nice graphical interface on the computer, at least until Windows 8 was released.  However, Apple is still king-of-the-hill though when it comes to crafting the best user-interface experience, even though the iTunes store front-end sucks.  You can even look at Microsoft’s continual upgrading of it’s Internet Explorer browser, and you quickly realize that the company just doesn’t get it.  How could a company that delivers the highest quality online experience on consoles still somehow screw up something like navigating menus!?  There’s a reason why Firefox and Chrome are succeeding as well as they are, and it’s almost like Microsoft just doesn’t care anymore.

 

 

I bring this up because the next round of consoles is almost upon us – and no, the Wii U didn’t usher in the next console era, deal with it – and as Microsoft and Sony are about to announce their next console lineup, they’re going to face competition from Valve, Nvidia, and the Ouya…hey I didn’t say it was going to be stiff competition.  I’m seriously thinking about jumping ship from the Playstation brand to Microsoft, mostly because the difference between the two consoles now is minor, and Microsoft does have a better online platform.  But one main thing standing in my way is the shoddy user-interface Microsoft has become known for.  I don’t want to fight menus just to play a game or talk with my friends.  So please, can everyone find a system that works and stick with it?  It’s really not hard, just ask Nintendo and Apple.

3DS/DS Culture Editorial PC PS3 PSP/PSVITA Wii/Wii U Xbox 360

In Response

My body count lay in the hundreds of thousands.  I had freed nations from dictators, slew zombies with impunity, destroyed criminal empires and even started a few of my own, and executed kills which would take off a person’s head and eviscerate their internal organs.  I had my face spattered with my blood and the blood of those standing in my way.  But this woman was different.  I had never seen anything quite like this old woman lying in front of me.  She was alone, save for me and another person.  She was also dying.  I watched as her face slowly turned blue, and then purple, as oxygen no longer flowed toward her brain and skin – hypoxia at its worst.  I saw how her heart grew weaker with each passing second; the delay between beats grew until finally it stopped beating completely.  I let out a breath I didn’t know I was holding.  This woman’s eyes were looking at me, but staring beyond me at nothing at all, glazed over and partially reflecting my pale face.

 

Flash forward four years later.  I still remember that woman’s face and how she looked.  I justified it in my mind that she was old and her time was up.  I moved past her and continued on my way.  Then I was confronted with another woman, except this one was young and very attractive.  She was also dead, even though I had tried to save this one.  She shouldn’t have died, and was only a few years older than me.  Her hair was red, unlike the grayish white of the other woman.  A petite young woman, she looked like she took very good care of herself, and certainly had no life-altering bad habits.  Her face too was purple, her eyes glazed over in a death trance.  Her wallet was sitting on the table near me, and I reached out for it, opening it up to her driver’s license.  I had wanted to know this young woman’s name.  In her picture, she was smiling, so full of life, looking forward to plans later in the day that picture was taken, headed to work soon after or school, or maybe just happy to get one errand done in the day and move onto the next.  It was also taken a little over a year earlier.  Her family ended up arriving, and I had to leave; their faces so full of pain and sadness it mirrored my own.  I really did try to save her too, but I didn’t know how I could say that while my mouth was so dry.  It was made worse that she was engaged, her ring lying on the table next to her purse.  It turns out her fiancé was serving over in Iraq – a country in a region I had seen many times, but from a different perspective; through a television and with a controller in my hands.  I walked away and started to cry a little, sad at the news her fiancé would receive, and sad that a young, pretty girl like that is now dead for no good reason.

 

My name is Mark, and these are the two faces that will haunt me for the rest of my life.  These are the faces of people who died in real life, and what death really looks like.  There is no dramatic final scene, no thumping orchestral music, and no experience gained unless you want to count the kind that comes from living day-to-day.  I have been playing video games since I was five years old, way back on the NES.  Violent video games were always a part of my life, and I never blinked an eye when I was told to kill.  So it should be expected that when faced with death, it’s no big deal.  After all, I had seen countless deaths, both graphic and subtle, in video games right?  Wrong.  I was 21 years old when I saw someone actually die – her heart slowly stopping as the doctor decided enough was enough – and it was in that ER when I was a volunteer.  A little over a year ago, four years after I saw that and now working in the ER, I saw that young woman come in already mostly dead from a massive asthma attack.  The argument, that violent video games desensitize children to violence and death is complete and utter bullshit, and I am walking proof of it.

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Culture Developments Mac PC PS3 PSP/PSVITA Wii/Wii U Xbox 360

Gamescom 2012

Ah, I love the smell of a convention floor with a tad mix of gaming frenzy. That is Gamescom for you. Alright, I can hear you ask yourself “What the heck is Gamescom?” I can answer that for you. Think of Gamescom like the Electronic Entertainment Expo or E3. Instead of in the US, Gamescom is held in Koelnmesse in Cologne, North Rhine-Westphalia, Germany. An annual event that started back in 2009 whose promising cult followers(if you can already establish a cult following just being its 3rd year) have gathered from all over the world. Don’t forget the exhibitors, almost every game developer from 39 different countries have signed up for this year’s Gamescon. All sorts of news, trailers, and inside reports are in store. Come and join me as we uncover all the details Gamescon has to offer.

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Culture PS3 Wii/Wii U Xbox 360

When Worlds Collide: Gaming meets Comic Books

 

So this week I’m having to improvise just a bit since I wasn’t able to get a copy of the game I wanted to review…The Amazing Spider-Man. After seeing the movie last week, and loving it, I really wanted to check out Spidey’s new console endeavor, however, that big red square thing that dispenses games and movies at the local Wal-Mart did not carry the game for PS3 and there was NO WAY I was picking it up for the Wii.

So I had to come up with a new idea. But as I tried to think of something to write about I couldn’t escape the connect between comic books and video games. Seeing all of the SDCC tweets didn’t make it any easier. But video games featuring comic book characters have been around almost as long as I have, that’s old news.

Then it hit me. “Just flip it.”

In the last half-dozen years or so the comic book industry has started teaming up with the gaming industry in a slightly different way by giving game characters their own comic titles, essentially flipping the comic book characters-to-games paradigm. And guess what? It’s working.

Playing as a super hero in a game is tons of fun. Getting to be these characters and make them do what you want them to do feels so cool. But this idea of giving gamers an illustrated story that expounds on a games universe gives the gamer exactly what he/she wants…more. More fighting. More history. More characters. More…more…more!

Want to know what happens with Frank West between Dead Rising 1 and 2, pick up IDW’s Dead Rising: Road to Fortune.

Or maybe you’re curious about how The Illusive Man became so, well, illusive. Check out Dark Horse’s Mass Effect: Evolution.

Or, maybe you just can’t get enough of the Halo universe and you NEED to buy up everything with a spartan in it. Then grab a copy of any of any of Marvel’s Halo titles.

The list of game-to-comic book titles is getting longer every month. And why shouldn’t it? These two things belong together…like PB&J, Oreos and milk or strippers and glitter. Lets be honest, most gamers are comic book fans and vice versa. It’s nice to see these two front runners in nerd culture collide to make beautiful nerd magic in the form of deeper, richer connections with our favorite space marines and zombie killers.

3DS/DS Developments Editorial PS3 Wii/Wii U Xbox 360

“I keep getting older, they stay the saaaame age.”

Disclaimer: As I sit down to write this I’m fully prepared for the heat I’m going to get off of it. In fact my wife has not stopped giving me the death stare since I ran the idea by her…a week ago. I mean, I’m getting ready to attack what most consider a sacred thing in the gaming world. Here’s to making gamers every where hate me!

 
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Culture Developments Wii/Wii U Xbox 360

5 Controllers I Hate.


As I sat and thought about this article I found my self thinking, how can I come up with 5 controllers that I hate? I can do 3 no problem, but 5? That might be a bit of a stretch. Oh well, here it goes.

#5 NES/SNES


OK, OK calm down. I totally understand that some of you will totally disagree with these being on the list. I don’t care though! read more »

Developments iPad iPhone Mac Mobile PC PS3 Wii/Wii U Xbox 360

Top Ten Shittiest Characters


These are characters I feel are stupidly useless or annoying, which may be worse. Most games have something redeeming but we´ve all played games that featured buzz kill personalities that ruin the experience. Here are my top ten shittiest characters.
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Editorial Wii/Wii U

Wii U Haters Can Fuck Off


How many times have you heard that the Wii U will suffer from previous gen technology when Sony and Microsoft come out with their next consoles? I know I’ve seen this on twitter, G4, Neogaff, Destructoid, IGN, the watercooler at work, and in your mom’s diary. My point being that people have already started writing off the Wii U’s technical power and that is a load of bullshit.

Fact: Wii U Graphics LOOK AMAZING! Developers have been quoted for saying the graphics of the Wii U are slightly under the par of the current generation. It can still render what the PS3 and 360 can do for most multiplatform releases, but due to some tech restraints, the graphics will always be either on the nose, or slightly less than the capabilities of the PS3 / 360. You know what though? That’s fucking great!

I’ve heard from more than one journalist that the current generation sees no sign of stopping because the 360 and PS3 continue to surprise us with their capabilities. Have you seen the E3 demos? Minus the Wii U, there wasn’t a lick of new hardware there and everything looks BEAUTIFUL (yes, I know a lot was running on the PCs, fuck off).

If the Wii U’s graphics power add up to the current gen, you know what? That’s all I want. With Nintendo’s super style graphics and focus on awesome gameplay mechanics, I can’t wait to see what the Wii U brings us. If you’re one of those people who are writing off the Wii U because it won’t have the best graphics in the business, then you can suck a big floppy donkey dick. If you’re writing off the console because the controller looks like ass, then….I’m actually fine with that because that controller does indeed look like ass.

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