Category Archives: Mobile

3DS/DS Culture Editorial iPad iPhone Mac Mobile PC PS3 PSP/PSVITA Wii/Wii U Xbox 360

Games that Defined the Generation

Games that Defined the Generation

Two weeks ago, I asked the Gamevain staff to write up their picks for games of the generation. Per my usual, I gave as little restrictions as possible, because I will publish anything. The result has exceeded my expectations. Mark kicked us off with some amazing titles that will be remembered for years. Anne Marie reminded us that influential can come from the most humble origins, and Austin removed generational barriers to bring us a fantastic lineup that will continue to shape how games are made.

So what does that leave me with?

I’ve been called a video game hipster before, and by looking at my list, I would be hard pressed to argue against that accusation. My own personal tastes in games does tend to fall into the indie territory. Even for my non indie picks, they certainly are not mainstream. I think this has less to do with my love of indie and more for my love of retro games. I enjoy arcade style games that want you to dump more quarters into it because they’re unfair. I adore old style graphics because of the range of emotions that can be expressed with pixels. I especially am fond of demonstrations of putting fun before all other aspects. With those ideals in mind, lets look at my personal picks for the games of the generation.
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Culture Editorial Mobile PC

5 Influential Games of the Current Console Era

Editor’s Note: Yesterday, Mark gave us his look into the biggest titles of the console generation, but it’s also important to remember the other massive evolution in gaming happened on more casual consoles. With that in mind, Anne Marie gives us a look into the forgotten, but no less influential side of gaming. 

There is a fine line in the sand when it comes to casual and hardcore gamers, the definitions of both are almost finite with very few occasions where both can play a game and find great amusement out of it or both sit there and say at the same time this is shit. Usually a game has to be basic enough and take as minimal time as possible for the casual to get hooked, while have complexities and planning to grab the hardcore gamer and leave them highly addicted.

1. Farmville by Zynga

Farmville was an overnight success, not a terrible game, just not a challenging game. Created for Facebook users to have something to do other than stare at their walls for posts, Farmville was highly addicting and a level playing field for gamers of all ages and experiences. It requires you to play with friends, meaning if you need a pail to milk your cow you have to ask for it and someone has to be kind enough to give it to you. You also perfect time management as you prepare to wait how ever long your plants, animals, and trees take to be ready for harvesting. Yes, I know players who have their days literally planned around how long it takes for their roses to bloom, in conjunction to their cows ready for milking, and lets not forget the sheep need shearing. It’s addictingly adorable graphics and it’s user friendly interface allows casual gamers to figure out the game as quickly as the most hardened and advanced hardcore gamer.

2. Angry Birds by Rovio

Phones and tablets everywhere have at least one version or one demo of this game at one point in time. There are several different versions of Angry Birds, they’re rumored to be scheduled for the consoles, and they have a plushy toy line that could make anyone but the Teddy Bear envious. It’s literally a game where you slingshot little birds of varying “powers” at horribly made bases filled with green piggies to retrieve their eggs back. Kiss was used heavily when developing this game! (Kiss= Keep It Simple Stupid!) You can earn stars and bonus points for saving as many of the birds as possible, taking out as many piggies as possible with one bird, and all kinds of craziness.

3. Fruit Ninja!

Fruit Ninja is one of the few games that makes declaring war on delicious and healthy fruits as much fun. On your phone or tablet they shoot fruit and bombs in the air, you must slice across the screen cutting the fruit and missing the bombs. If a fruit does not get sliced you get an x, three x’s and your done. My current score is 354 sliced fruits and yes, I’m quite proud of this. Now, this isn’t a game I’m going to tell you to stop playing Call of Duty for, I’d do that without a replacement game, but it’s definitely fun for when you’re on the road (not driving of course) and need something to do. This is probably one of the most casual games on the list.

4. Words with Friends by Zynga

When we were younger, who didn’t love a game of scrabble? Now the game has gone electronic and the addicting fun of out witting a person with 7 selected letters has returned. So, the real question to the gamers, hardcore and casual alike, what words can you make with Q W R E T Y A? This game is a beloved challenge by all in who is the smartest.

5. Song Pop by Fresh Planet Inc.

What do you get when you mix a challenge and music together? That’s right, SongPop! Challenge not just your friends and family, but people from anywhere to a game of who knows more music than who! Which, while it’s fun to see the various music selections they have (and there is a very long list), the novelty runs thin very quickly because not all the music played is necessarily good music (I hate Glee even more because of this game now). It’s not a terrible game, but it’s very easy to memorize the lists that you receive of songs for each genre and win on pure speed alone. Very much a casual gamer game, definitely not something to keep the attention of a hardcore gamer by any means except the good music and the video game music genre.

iPad iPhone Mac

New app for Skyrim Leaves Little to be Desired

So from time to time I head into the Apple app store and search video game titles to see what pops up, and this time it paid off in a big way. IGN recently released a new app for Skyrim. The app, which is free, gives you just about anything that you would want in a video game app. The app offers wallpapers, interactive maps, Wiki guides, videos, a skill tree planner, voice reference and social network connectivity and sharing.

Now, I probably should’ve popped in Skyrim today to test out things like the maps section and the walk through videos…but I got busy and didn’t. Never the less, this still seems to be a top notch app. It’s intuitive, simple, seemingly helpful and most of all everything can be accessed within the app. I really like this feature. In the past I’ve had apps that want to take you through your browser to get to certain features, especially videos, which can be bothersome.

I’ll be trying this app out in greater details and I hope it holds up to the initial impression. Either way though, it’s getting me back into Skyrim which I haven’t played in months…so it at least has that going for it.

Developments iPad iPhone

What Would Curiosity Get You?

A lot of very talented and independent game developers spend their time trying to amass enough creativity and ideas to work on something big but starting off in the app business. We’ve got billions of apps just waiting to be downloaded and be played with. Well, one guy thought of making an app that’s a social experiment, something that will have everyone playing the game together. How is this game different from Angry Birds or Temple Run? First off, this game won’t use any birds nor any running at all. What you will be doing is collectively trying to chip off every bit of the surface of a massive cube, all the while trying to get inside the cube, because that’s your goal. That’s the entirety of this social experiment. It’s to see how far people are willing to know something that’s being kept from them and the only way to get to it is to hack away surfaces of smaller cubes within this huge black cube. This is the creativity Peter Molyneux has put into his game called “Curiosity: What’s Inside The Cube?” 

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Android Developments Mobile

Kiip: Play Games, Get Free Stuff.

Kiip, sounds like a new candy bar; with twice the taste and half-the-fat. Fortunately for us, “GameVainers” this isn’t the case.

They are a start-up rewards company that is giving out prizes for simply playing games on mobile devices. To break it down to it’s bare essentials; the more you game, the more points you are awarded. You can cash those points out for prizes. Sounds like the digital Chuck E. Cheese? Well because it is, since so many game companies have been getting into the rewards business(i.e. GameStop), it makes perfect sense that App. moguls would want their piece of the pie. Today’s statistics show that more than 4 out of 10 adults actively play games on their mobile device(with this figure in constant growth). Since mobile gaming is on the rise, a rewards system makes perfect sense. Why wouldn’t you try and earn those points? All I know is Kiip is definitely a bellwether in the market of social games.

Check out the video below. Or link to them direct here.

Kiip – Everyday Victories from kiip on Vimeo.

Considering Derek van Vliet, from Mega Jump, supports this new company means GameVain is on board.

Side note: Just because MC Hammer is in the Kiip video doesn’t mean Kiip will B.K. Although it is highly plausible.

iPhone

Snikt!

 

I’m sure many of you are like me and have been insanely busy these last few weeks as summer wound down and school started back. Whether you have kids in school, are in school yourself or have a job that has anything to do with school, you’ve been busy. My job keeps me busy working with the local schools during the first few weeks on top of being in school myself. As such, my console/PC gaming time has dropped to a near extinct level, and yours may have too. But have no fear, I bring you glad tidings in the form of a classic game many of us grew up with and can be played on the go…X-Men Arcade for iPhone.

I really can’t count the number of hours, or quarters, I spent playing this game when I was a kid. I loved it and was pretty bummed when they started discontinuing the machine. So when I read about it a little over a month ago I downloaded it. I played it a few times but didn’t really get caught up in it until two weeks ago when school started in my area. I found myself playing every chance I got just to get my gaming fix. This game is the purest kind of fun I’ve ever had iGaming.

The game is pretty much exactly how I remembered it. Walk in a straight line and beat ‘em up. What more could you want? Even today I still almost exclusively play as Wolverine or Night Crawler, just like I did more than 20 years ago when I was a five year old at the bowling alley or pizzeria or grocery store or any other place that had this machine.

Even as I sit here writing this I went into the game to check on something and ended up playing through a level.

Go buy this game today. It’s only .99 and worth every last one of those pennies. You can find it in the iPhone App Store.

iPad iPhone Mac PS3

Are You Ready for iGaming?

A document recently surfaced containing several new patents from Apple. Among these patents were plans for a dual shock controller. The controller, which holds a striking resemblance to the Playstation 3 controller, is fairly unimpressive. What’s intriguing; however, is what this might mean for the gaming industry.

Early rumors and speculation are pointing to the possibility of the controller working with Apple TV, which has not been as successful as the company had hoped, but that’s not coming from Apple and neither is any other info about the game pad. The picture also seems to show the controller somehow interacting with an iPhone.

So is it possible we could see console gaming hit iOS? Do we want that? (Yes, I do. Very much.) Maybe, but if that’s the case Apple needs to hurry with development and production because a few experts are already forecasting this coming generation to be the last console generation.

What do you guys think? Is the pad for gaming? Apple TV? A really lame way to use your iPhone/iPod/iPad? Do you want to see Apple enter the console gaming market? What kind of exclusive titles would Apple have? Leave your comments below.

 

Developments iPad iPhone Mac Mobile PC PS3 Wii/Wii U Xbox 360

Top Ten Shittiest Characters


These are characters I feel are stupidly useless or annoying, which may be worse. Most games have something redeeming but we´ve all played games that featured buzz kill personalities that ruin the experience. Here are my top ten shittiest characters.
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Culture Developments iPad iPhone Mobile

Top 5 reasons for buying ‘Hello Kitty Picnic’ for everyone you know

Here at Gamevain, we aren’t always on the prowl for the latest news on the next Call of Duty game, or scavenging the net for the latest tips on the next big MMO.  Sometimes we just like to kick it, “Hello Kitty” style. Let’s just say we know our Hello Kitty.  So if you’re looking to get that friend of yours something for his birthday, or need a “good luck” present for that uncle just released from jail, here are our top 5 reasons for buying Hello Kitty Picnic for everyone you know.

Reason #5 – The Sanrio Friends

With a title like “Hello Kitty Picnic” you may think the adventure aims to focus on the single titular character, but that just simply isn’t true. Included in the game is a relative orgy of personalities including:

 Winking Cat                                             Regular Eye Cat

                                                

 

 

    Rejected Angry Bird #43                                             Evil Pichu in a Jester’s Cap

                            

Surprised-Look Duck dude                                  Ambiguous Animal in a weird hat

                               

and of course…. Baby version of Will Arnett’s character from Monsters vs Aliens

 

 

Top Reason #4 – Facebook and Twitter integration

Let’s say you just leveled up you Hello Kitty character to a 5-apple rating and you are desperate to let your friends know how well you’re doing in the game.  How can you remedy this precarious situation… oh yea, Facebook and Twitter integration mofos!  Sharing your elite, Hello Kitty endgame tactics with your closest friends has never been so easy.

 

 

Top Reason #3 – Unfamiliar Language means Unfamiliar Surprises are in store!

Sure, you COULD wait for an English version, but why do that?  Buy the Japanese version right now.  You don’t know Japanese you say?  Well, you’re in for a treat.  Take a look at the picture above.  You’re obviously being rewarded with 100 “somethings.”  What exactly?  Who knows… well, people who speak Japanese know.   Stupid people like me only know one language, so my grasp on the story and dialogue is pretty weak.  The solution?  Fill in the blanks with anything!  Right now, I’m imagining the game is rewarding me with 100 sets of tickets to every Super Bowl for the next 100 years.  Yay!

 

Top Reason #2 – iPhone Platform

 

What kind of loser wouldn’t have an iPhone by now other than the billions of people using Android, the 8 of us using Windows Phone, the 19 people still holding onto Blackberry, or that one dude I saw once using a Symbian device.  Answer: Nobody.

 

Top Reason #1 – Hello Kitty Crossover Appeal

Holy Hell… is that a soccer mom version of one of the Bratz characters on the left?  Hello Kitty AND soccer mom Bratz?  Have my dreams come true?

 

 

Check out the full Hello Kitty Picnic Trailer below… you know you want to.  Happy Trollin’.

 

 

(thx GN)

3DS/DS Developments iPad iPhone Mobile PC PS3 PSP/PSVITA Wii/Wii U Xbox 360

EA SPORTS Unveils Revolutionary Set of Game-Changing Innovations for FIFA Soccer 13

FIFA 13 will be having some “game-changing” changes to this year’s game when it comes out this fall. ”We are perfecting the best sports game in the world with innovations that capture all the drama and unpredictability of the real-world game,” said David Rutter, Executive Producer for FIFA 13. The things that will be affected by these changes are the artificial intelligence (AI), dribbling ball control, and even collisions in the field. This will make you have to think ahead before making moves because you will have to work smarter this time.

The artificial intelligence of the game will be smarter this year, so you will have to make sure you plan ahead while doing your moves. You will need to analyze space, break down the defense, and work hard to be successful. This will be as realistic as can be, because you are against the best of the best when you are in FIFA. Capitalize any situations in your favor, and you will have a higher chance for victory! Taking advantage of these situations will either help you or kill you, so be sure take every opportunity you get and exploit it!

Dribbling in this game will be changed as well. Every touch matters because they have now created the most comprehensive and intuitive dribbling system they have ever developed. The feature, “Complete Dribbling,” was inspired by the great Lionel Messi and combines the use of dribble touches and true 360 degrees of motion. It is more dangerous in 1-on-1 situations because you can be creative and you have more control than ever. Players are more explosive, change direction quicker and are even more effective when shielding the ball. All in all, this year’s dribbling will be very important and mastering these controls will make you unstoppable!

The collisions in the game will be more realistic that it ever has before. The defenders can push and pull for the dominant position, and you can be more physical while trying to win that battle. The bigger players will be able to use their size advantage even more now, and may force you to make bad decisions, especially when you are around them. There will be 13 different tactical kicks to provide unpredictability and dangerous plays. This year’s game will be very physical, so be sure to bring your A game.

Here are some of the other features that FIFA 13 will be having this year: an improved career mode, adding what all the fans wanted, new features to enhance the game’s online mode, more features for EA Sports Football Club, authenticity with more than 500 officially license clubs, and even more features will be announced in the months to come.

This game will be coming out this fall on the Xbox 360 (with Kinect support), PlayStation 3 (with Move support), PlayStation Vita, Wii, PC, Nintendo 3DS, PlayStation Portable (PSP), and iDevices. (thxea)

Mac Mobile PS3 PSP/PSVITA Xbox 360

Bioshock Infinite delayed until 2013, the world weeps

Ken Levine, game designer of BioShock, tried to excuse himself by saying,

I won’t kid you: BioShock Infinite is a very big game, and we’re doing things that no one has ever done in a first-person shooter. We had a similar experience with the original BioShock, which was delayed several months as our original ship date drew near. Why? Because the Big Daddies weren’t the Big Daddies you’ve since come to know and love. Because Andrew Ryan’s golf club didn’t have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco.

The controversial game, which will be set in the air during the 1912s, will be released on the 26th of February which means it will be directly avoiding competition with some of the bigger FPS games, COD: Black Ops 2 and Halo 4.

Developments iPhone Mobile

Mobile Rock Band for iOS to Stay Live

A few days ago, owners of Rock Band for the iOS platform were hit with this message:

 

It was funny because when questioned, Harmonix immediately pointed the blame over to EA:

“EA Mobile is responsible for the publishing and hosting of Rock Band on iOS,” a Harmonix representative said. “We’re reaching out to them to better understand what’s happening with the app.”

 

… the ensuing fan-hate seemed almost palpable.

Fans of the game flocked to the iOS store, slamming it with 1-star ratings, calling it a rip-off while lambasting EA’s sales practices. Well, as of today, EA has backtracked that message calling it an “error” (in judgement) and the game will NOT be taken down. Here’s their official statement:

“Rock Band for iOS will remain live – the in-app message users received yesterday was sent in error,” a representative for EA told us. “We apologize for the confusion this caused. We’re working to clarify the issue that caused the error and will share additional information as soon as possible.”

 

They even went through the trouble of notifying iOS users with this little message…  how considerate.

(thx Kotaku)

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