My Issues with Bayonetta 2

 

So it’s been about a week and a half since it was first announced that Bayonetta 2 would be a Wii U exclusive. In that time, we’ve seen a fair amount of outrage from the fans directed primarily at Nintendo. To nobody’s surprise, we’ve also seen plenty of journalistic outcry against the fans who are against Nintendo. Plenty of arguments about the topic have popped up, so I thought I’d take a chance at analyzing a few.

 

F#$% You Nintendo for making Bayonetta a Wii Exclusive. I want the game for _________ (insert any system here)

 

Now, this argument does in fact make us look like spoiled babies, but look at it from the fans’ perspective.   Gamers (like myself) who once enjoyed Bayonetta on their system of choice (PS3 for me) are now forced into buying a system they may or may not want in order to play the sequel.  It would be not unlike buying a Nintendo system to play a Mario game and then find out that the next Mario game is being released for the Vita… which would totally suck.

 

Follow the game, not the system.  If you follow (insert an system here), you’re nothing but a sheep to a company.

This argument makes me laugh every time I see it.  You mostly only see arguments like this on Twitter or in Youtube comments.   Most of the same points from the previous argument I’ve made will also apply here, but a lot of us have our reasons for not liking Nintendo and NOT purchasing a Wii U is one of the few things we can do to let Nintendo just how much we distrust them.  I once owned a Wii, and it took about a year to realize just how little fun I was having with it.  I ended up selling it to buy a PS3 (one of the best decisions I’ve ever made in my gaming life) but I would have much rather avoided the hassle.

 

Bayonetta 2 wouldn’t even exist without Nintendo.  They are the only reason Bayonetta 2 is being made.

This is more of a rant on the industry, but nothing incites rage from a collective of gamers quite like exclusivity.  Exclusivity is never a good thing, and really only creates separation in the given industry.  What I hate most is how widespread and accepted it is becoming.  Yes Bayonetta 2 is being released because of Nintendo, and I know a lot of people will probably tell me I’m crazy, but would it be so weird if Nintendo were to publish a game and not make it exclusive to their own system?  Yes, I know they have a massive incentive to sell their system, but they do so to sell the software.  In fact, I would argue that most of the money is made from software… that or subscription-based services.  Bayonetta is a single player game that probably won’t offer any subscription-based services, so why not please the fans by offering it for all platforms while doubling, or maybe even tripling the sales of the product?

 

If you are a true Bayonetta fan, you would just buy the Wii U to play part 2.

I’m just going to come out and say it.   It’s NEVER worth investing in an entire system for one game.  I’ve done it before and I’ve regretted it every time.  I also love how some people think $300-$500 is money everyone can just throw around whenever new hardware is released.   I’ll purchase ONE of the three major systems, and I’ll think long and hard about which one I want before I do.

 

 

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About Sam

I was raised in an era where a mistake on a platformer resulted in death, and there was no such thing as unlimited continues. I grew up playing games like Ninja Turtles 1, Ninja Gaiden 1, Bayou Billy, Final Fantasy 1, and Contra. So forgive me if I laugh at the mere thought that any videogame made in the last 7 years or so could ever be considered difficult. Unless it's like Diablo Hardcore mode, or something weird like that. Also, I run Chris, Morrigan, and Magneto on UMvC3 on PSN. Hit me up anytime at Darcon25.